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1. Drake vs. Myrm part XXX - in Ships and Modules [original thread]
Hahahah, oh that was a good one. With that setup the stabber won't be able to maintain his cap long enough to kill the Myrm, which will take about 15mins if he never used a single booster charge. At peak with just the warp disruptor running you ...
- by Sheamis Kast - at 2008.04.15 07:18:00
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2. Drake vs. Myrm part XXX - in Ships and Modules [original thread]
*sigh* where to begin? I guess I will just start at the top and work my way down. Originally by: Liang Nuren Actually, I attacked both. Your idea of nano combat is laughable at best. It was obvious, because you went prattling on with th...
- by Sheamis Kast - at 2008.04.15 03:40:00
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3. Drake vs. Myrm part XXX - in Ships and Modules [original thread]
Originally by: Liang Nuren You know, being that well skilled nano stabber pilot, I can say that I've taken exactly one Drake down solo. That Drake was horribly fit, and even still he put me deep into armor. The Stabber simply cannot de...
- by Sheamis Kast - at 2008.04.14 06:46:00
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4. Drake vs. Myrm part XXX - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Sheamis Kast Way to actually read my post champ. I spoke of both gang and solo combat. I was demonstrating that in either situation shooting the Myrm's drones is a waste, unless the Myrm...
- by Sheamis Kast - at 2008.04.13 22:26:00
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5. Drake vs. Myrm part XXX - in Ships and Modules [original thread]
Originally by: Cpt Cosmic 2nd, the discussion wasnt about gang warfare only, so you are the useless brick know Way to actually read my post champ. I spoke of both gang and solo combat. I was demonstrating that in either situation...
- by Sheamis Kast - at 2008.04.13 10:04:00
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6. Drake vs. Myrm part XXX - in Ships and Modules [original thread]
Originally by: Rellana Any good drake pilot isn't going to let you get close enough for a web,or if you do manage to web them they are going to overheat their MWD and rapidly increase distance. Statements like these are just wrought wi...
- by Sheamis Kast - at 2008.04.13 07:11:00
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7. Drake vs. Myrm part XXX - in Ships and Modules [original thread]
Originally by: Cpt Cosmic Edited by: Cpt Cosmic on 12/04/2008 09:17:14 well I fly this: [Drake, PvP] Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II Y-T8 Overcharged Hydrocarbon I ...
- by Sheamis Kast - at 2008.04.12 23:48:00
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8. Drake vs. Myrm part XXX - in Ships and Modules [original thread]
I'm not sure that I've redefined anything in what I've said - I said unequivocally that the Drake outclasses the Myrmidon - and for the Drake to lose to a Myrmidon these days simply means that the Drake pilot made gross errors. Here, no one has p...
- by Sheamis Kast - at 2008.04.12 02:32:00
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9. Drake vs. Myrm part XXX - in Ships and Modules [original thread]
Originally by: Liang Nuren It's hardly thought experiments when I've taken my Drake versus numerous Myrmidons and won. What you are engaging in here, on the forums, is a thought experiment; even if you have done it in game. I have no...
- by Sheamis Kast - at 2008.04.12 00:01:00
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10. Drake vs. Myrm part XXX - in Ships and Modules [original thread]
Edited by: Sheamis Kast on 11/04/2008 23:11:17 Well, if we want to stipulate ideal conditions for the drake, the fight starts too far out side of web range for the Myrm to get a web on him, then yes. Of course the drake should win. If a ship c...
- by Sheamis Kast - at 2008.04.11 23:07:00
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11. Prophecy PvP setup? - in Ships and Modules [original thread]
So I really like the look of the prophecy, but I cannot seem to come up with any setup that I like. Does anyone use this in PvP / have any suggested builds? Or is the Harbinger just entirely better. Just as a preemptive strike, this is not a whin...
- by Sheamis Kast - at 2008.04.10 19:49:00
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12. What is EMP ammo for? - in Ships and Modules [original thread]
Originally by: Vaal Erit Hmmm, I'm not sure all this hate on EMP is valid. The -10% em change on armor has made it interesting vs armor tankers. I don't mean to sound like I am hating on it. I was just wondering when it is used. I can...
- by Sheamis Kast - at 2008.04.06 08:05:00
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13. What is EMP ammo for? - in Ships and Modules [original thread]
Originally by: Shadowsword Originally by: Sheamis Kast So my question is when would you use EMP? Let me answer your question by another. Do you think that, in real pvp, you have time to test which ammos is most effective again...
- by Sheamis Kast - at 2008.04.06 04:26:00
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14. Rupture - in Ships and Modules [original thread]
Does a small neut and nos really do that much? Please visit your user settings to re-enable images.
- by Sheamis Kast - at 2008.04.05 19:34:00
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15. What is EMP ammo for? - in Ships and Modules [original thread]
Thanks. That is pretty much what I figured, but I wanted to make sure I wasn't temporarily ********.
- by Sheamis Kast - at 2008.04.05 19:08:00
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16. What is EMP ammo for? - in Ships and Modules [original thread]
The three highest damaging projectile rounds are EMP (a mix of EM and Explosive damage with a touch of Kinetic), Phased Plasma (a Balance of Thermal and Kinetic), and Fusion (Heavy Explosive with some Kinetic). It seems obvious that when I should ...
- by Sheamis Kast - at 2008.04.05 18:10:00
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17. Amarr cruiser - in Ships and Modules [original thread]
I understand that, I think it is clear from the amount of grid they have. I am just saying that is what it would take to make them competitive.
- by Sheamis Kast - at 2008.03.27 20:43:00
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18. Amarr cruiser - in Ships and Modules [original thread]
There is basically no reason to fly the Omen when the Thorax has: More Drones More CPU More Power Grid More Base HP Same slot layout Even with my ****ty blaster and gallente cruiser skill (both at 3) I still am about twice as effectiv...
- by Sheamis Kast - at 2008.03.27 19:18:00
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19. Solo-Sac - in Ships and Modules [original thread]
Originally by: Githzheri I don't concider a small Neut as being worth while. I guess if you just wanted to stick any old thing on it, your call. And you will BARELY fit that skill with all lvl 5 in the required skills. I only have 4's in...
- by Sheamis Kast - at 2008.03.26 00:05:00
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20. PvP Harbinger - Dual Energy Neut - in Ships and Modules [original thread]
Very nice work setup there. My only issue with it is that I don't like to pay for grid rigs I am currently going with [Harbinger, PvP - Neuts v3] Medium Armor Repairer II Internal Force Field Array I Energized Adaptive Nano Membrane II Energiz...
- by Sheamis Kast - at 2008.03.25 23:46:00
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